[1]
Khayrullah, N.F., Jabri, U., Samad, I.S. and Hasan, H. 2024. Enhancing Active Learning Through Gamified Platforms: Insights from the Implementation of Quizizz in English Language Education. Majesty Journal. 6, 2 (Aug. 2024), 102–112. DOI:https://doi.org/10.33487/majesty.v6i2.163.